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Naughty Dog

Naughty Dog

Santa Monica, California

201-500 employees Employees

EntertainmentGamingTech

SDET Programmer

United States, Santa Monica, CA

Posted on Feb 3, 2026

Full TimeMid LevelOn SiteNaughty Dog

Job Description

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC.

Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.    Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry.

We welcome a diverse pool of candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.  We have a small SDET team, so you will interact with multiple departments, game systems and pipeline technologies.

As a member of SDET at Naughty Dog, you will experience direct ownership, serving as both primary point of contact for your responsible areas within the wider studio, as well as being expected to own and drive their development. You will experience varied and challenging responsibilities requiring a high level of adaptability and a taste for discovering cutting-edge technologies.  Ability to work hybrid from our Santa Monica, CA based studio is required.    What you will do:  Operating, maintaining, and improving multiple continuous integration processes for both source code and assets builds  Operating, maintaining, and improving the packaging and mastering process of the game  Deploy and maintain project branches, both during development and as part of release management  Work with fellow engineers and QA to provide an extensible foundation for testing infrastructure  Work with artists, designers, and other departments to ensure fast and stable build operations within the studio  Responsibilities may evolve based on needs  What skills you will use:  Experience with continuous integration systems  Strong skills with python  Strong skills with C++  Good working knowledge of Perforce  Minimum of 1 shipped AAA game  Minimum of 3 years working in the video game industry  B.S. in Computer Science and/or Mathematics or equivalent work experience  Bonus Skills:  Experience with console programming  Experience working in a C++ game engine  Experience with databases and query optimizations  Experience with backend development, including databases  Experience with frontend web development with HTML, JavaScript, etc.  Experience with machine provisioning and deployment (e.g.

Ansible)   Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.$110,500—$138,100 USDPlease note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

About Naughty Dog

Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us. The studio is a wholly-owned subsidiary of Sony Interactive Entertainment based out of Santa Monica, CA.

Naughty Dog is also home to Sony World Wide Studios’ ICE Team, a central technology group that focuses on creating core graphics...

Job overview

Employment type

Full Time

Experience level

Mid Level

Work type

On Site

Department

Naughty Dog

Posted

on Feb 3, 2026

About

Job Link

job-boards.greenhouse.io

Financials

Type

private

Annual Revenue

--

Market Cap

--

Amount Raised

--

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